Files
pulumi-dokploy/sdk/dotnet/Environment.cs
Max Vojtkov a44ebd4432
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Resolve the plugin and SDKs from Gitea
PluginDownloadURL moves off github:// to a templated Gitea release URL.
Pulumi interpolates ${VERSION}, then appends
pulumi-resource-dokploy-v<version>-<os>-<arch>.tar.gz -- which is what
the GoReleaser archive template already produces. Schema, bridge
metadata and all four SDKs regenerated to carry it.

Releases publish to this instance's npm, PyPI, NuGet and Go registries
using the GITEA_TOKEN that Gitea injects, so no secrets need
configuring.

The Go SDK keeps its github.com module path, which is exactly why it
goes to Gitea's Go registry: pointing GOPROXY there is what makes that
path resolve at all. Verified locally by serving the module zip from a
file proxy and building a consumer against it -- note zip -D, without
which go get rejects the archive's directory entries.
2026-08-09 12:37:19 +03:00

173 lines
6.3 KiB
C#
Generated

// *** WARNING: this file was generated by pulumi-language-dotnet. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;
using Pulumi;
namespace Maxvojtkov.Dokploy
{
[DokployResourceType("dokploy:index/environment:Environment")]
public partial class Environment : global::Pulumi.CustomResource
{
/// <summary>
/// RFC 3339 timestamp of when the environment was created.
/// </summary>
[Output("createdAt")]
public Output<string> CreatedAt { get; private set; } = null!;
/// <summary>
/// Free-form description.
/// </summary>
[Output("description")]
public Output<string?> Description { get; private set; } = null!;
/// <summary>
/// Environment-wide variables in `KEY=value` format, one per line. These are merged into every service in this environment.
/// </summary>
[Output("env")]
public Output<string> Env { get; private set; } = null!;
/// <summary>
/// Whether this is the project's default environment.
/// </summary>
[Output("isDefault")]
public Output<bool> IsDefault { get; private set; } = null!;
/// <summary>
/// Environment name, for example `Staging`.
/// </summary>
[Output("name")]
public Output<string> Name { get; private set; } = null!;
/// <summary>
/// Project this environment belongs to.
/// </summary>
[Output("projectId")]
public Output<string> ProjectId { get; private set; } = null!;
/// <summary>
/// Create a Environment resource with the given unique name, arguments, and options.
/// </summary>
///
/// <param name="name">The unique name of the resource</param>
/// <param name="args">The arguments used to populate this resource's properties</param>
/// <param name="options">A bag of options that control this resource's behavior</param>
public Environment(string name, EnvironmentArgs args, CustomResourceOptions? options = null)
: base("dokploy:index/environment:Environment", name, args ?? new EnvironmentArgs(), MakeResourceOptions(options, ""))
{
}
private Environment(string name, Input<string> id, EnvironmentState? state = null, CustomResourceOptions? options = null)
: base("dokploy:index/environment:Environment", name, state, MakeResourceOptions(options, id))
{
}
private static CustomResourceOptions MakeResourceOptions(CustomResourceOptions? options, Input<string>? id)
{
var defaultOptions = new CustomResourceOptions
{
Version = Utilities.Version,
PluginDownloadURL = "https://gitea.coolify.vojtkov.dev/usr_unknown/pulumi-dokploy/releases/download/v${VERSION}",
};
var merged = CustomResourceOptions.Merge(defaultOptions, options);
// Override the ID if one was specified for consistency with other language SDKs.
merged.Id = id ?? merged.Id;
return merged;
}
/// <summary>
/// Get an existing Environment resource's state with the given name, ID, and optional extra
/// properties used to qualify the lookup.
/// </summary>
///
/// <param name="name">The unique name of the resulting resource.</param>
/// <param name="id">The unique provider ID of the resource to lookup.</param>
/// <param name="state">Any extra arguments used during the lookup.</param>
/// <param name="options">A bag of options that control this resource's behavior</param>
public static Environment Get(string name, Input<string> id, EnvironmentState? state = null, CustomResourceOptions? options = null)
{
return new Environment(name, id, state, options);
}
}
public sealed class EnvironmentArgs : global::Pulumi.ResourceArgs
{
/// <summary>
/// Free-form description.
/// </summary>
[Input("description")]
public Input<string>? Description { get; set; }
/// <summary>
/// Environment-wide variables in `KEY=value` format, one per line. These are merged into every service in this environment.
/// </summary>
[Input("env")]
public Input<string>? Env { get; set; }
/// <summary>
/// Environment name, for example `Staging`.
/// </summary>
[Input("name")]
public Input<string>? Name { get; set; }
/// <summary>
/// Project this environment belongs to.
/// </summary>
[Input("projectId", required: true)]
public Input<string> ProjectId { get; set; } = null!;
public EnvironmentArgs()
{
}
public static new EnvironmentArgs Empty => new EnvironmentArgs();
}
public sealed class EnvironmentState : global::Pulumi.ResourceArgs
{
/// <summary>
/// RFC 3339 timestamp of when the environment was created.
/// </summary>
[Input("createdAt")]
public Input<string>? CreatedAt { get; set; }
/// <summary>
/// Free-form description.
/// </summary>
[Input("description")]
public Input<string>? Description { get; set; }
/// <summary>
/// Environment-wide variables in `KEY=value` format, one per line. These are merged into every service in this environment.
/// </summary>
[Input("env")]
public Input<string>? Env { get; set; }
/// <summary>
/// Whether this is the project's default environment.
/// </summary>
[Input("isDefault")]
public Input<bool>? IsDefault { get; set; }
/// <summary>
/// Environment name, for example `Staging`.
/// </summary>
[Input("name")]
public Input<string>? Name { get; set; }
/// <summary>
/// Project this environment belongs to.
/// </summary>
[Input("projectId")]
public Input<string>? ProjectId { get; set; }
public EnvironmentState()
{
}
public static new EnvironmentState Empty => new EnvironmentState();
}
}